Create unique constructed languages for your fantasy worlds with phonological rules, grammar systems, and vocabulary generation.
Rule Syntax:
Example: [ea > e: \ C ^ C#(t,p,q,r)] → 'ea' becomes 'e:' if followed by C, where C is one of (t, p, q, r).
| Aspect | Options | Selection |
|---|---|---|
| Morphology | Isolating, Agglutinative, Fusional | |
| Word Order | SVO, SOV, VSO | |
| Noun Cases | None (if Isolating), Minimal, Moderate, Rich, Define | |
| Verb Conjugation | None, Regular, Highly Inflected | |
| Verb Tenses | Multiple selection (e.g., Past, Present, Future) | |
| Verb Aspects | Multiple selection (e.g., Perfective, Imperfective, Progressive, Habitual) | |
| Verb Moods | Multiple selection (e.g., Indicative, Subjunctive, Imperative, Conditional, Optative) | |
| Grammatical Gender | Select a number (1 to 4) | |
| Negation Marking | infix, prefix | |
| Pronoun System | Options: Inclusive-exclusive, Binary, Neutral, Other |